![]() ![]() ![]() ![]() Its easy to rapidly prototype in Unity and the editor is easy to work in. You might be thinking, Like Pillars of Eternity No, in retrospect I actually think both Pillars and Deadfire are too big for Unity. IMO, Unity is the best engine for small scale games and small teams. I cant remember where exactly its mentioned in game but the wiki says hes often represented as a young man holding a candle and wearing a crown of shining silver.ĭesigns for that Because it sounds really cool. I was a designer on Icewind Dale I II, Neverwinter Nights II, and directed Fallout: New Vegas and Pillars of Eternity I II. I think that covers all of the engines I feel comfortable opining on. Gannon Family Tesla Armor By neulenare1981 Follow | Public ![]()
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