![]() An Empyrion torpedo would be a large fixed weapon in the shape of, obviously, a torpedo about three blocks long. Nothing like this weapon exists in Empyrion, but if it did, here's what I imagine it would look like. The impact of small torpedo boats that might rapidly swarm and sink a large ship even led to the development of a new class of ship to fend them off called the torpedo boat destroyer, later shorted to just destroyer. Torpedoes were much larger and more expensive than artillery shells, but carrying a few of them at least meant that smaller vessels would have something to say in response if a larger one attacked. In the last quarter of the real 19th century, the development of the self-propelled torpedo allowed smaller ships, submersibles, and even boats to threaten the ironclad capital ships of the day. By and large, ships cannot effectively punch upwards. A ship in a given spot on this line will be able to prey upon lesser ones with near impunity. All ships (and bases) fall along a fairly linear progression from simple minigun HVs to giant CV battleships. ![]() Fight endurance comes from armor, shields, maneuverability, and redundancy. or have I simply been watching too many naval history lectures on YouTube?Ĭombat in Empyrion boils down down to two factors how long can each ship endure the fight, and how much firepower can they each deliver to shorten that time for their opponent. ![]()
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